![]() While the config system doesn't come close to ECWolf's capabilities it offers plenty of aspects to be changed at a lower entry point, allowing newcomers to make changes without being required to learn more complex scripting. ![]() ![]() The config systems provides various commands which let the user adjust gameplay related content such as: HUD style, enemy attributes, player weapons, player health, projectiles, enemy rotations, 64圆4 textures+sprites, billboard objects and many more. As of of version 1.1 it features a simple config system and the ability to have a vswap as well as a sound folder per level. For example, shading, game palettes, parallax sky or floor textures can be adjusted. Additionally, MacenWolf supports several features through the gamedict.wl6 file, which can be edited by any text editor. The tools used to edit files for the DOS or Wolf4SDL versions are generally compatible.
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